Alright, it's been a while but we're back again to cover the PC Gaming Show, the Xbox Showcase and the Ubisoft Forward. After this, that's it, that's all, we're done here. PC Gaming Show The Most Questionable Stuff 3. Road to Vostok (???) Choosing to look down on a game for overt familiarity from the word ‘go’, even if all it has done at this point is have its existence announced to the world, is not inherently an act to be proud of. Much of gaming iterates and builds upon what came before, much of the medium as it stands (for good or ill) exists because someone looked at a past work and were inspired to develop their own take on the material. How many excellent games would cease to be if people decided that “it’s just a clone of X” was a valid argument in itself? I establish this now to make it clear that I do not roll my eyes at Road to Vostok for taking the form of a sparsely-populated shooter set in a post-apocalyptic wilderness area… but rather because it loo
Developer: Rusty Lake Publisher: Rusty Lake Release Date: January 11, 2018 Version Played: PC Copy purchased for review When talking of horror media, the concept of fearing the unknown is key. It’s not exactly a novel sentiment, but I nonetheless maintain that it’s vital to understanding why a given work - film, literature, video game, et cetera - works at provoking a terrified response. For many, there’s an innate impulse to draw back and flee when faced with grotesque and incomprehensible imagery; we retreat to safety in a bid to keep calm whilst trying to make sense of our observations. This feels pertinent since, on top of everything else, Rusty Lake Paradise is remarkably adept in its usage of horror iconography to evoke fear in the audience. It’s unsettling in mood, slow-burning in narrative progression, and quite effectively builds in suspense up to its finale. For the uninitiated: Paradise represents the latest work in the Rusty Lake series, sharing its name with t