Yeah, it’s Keighley o’clock again. I won’t do the whole spiel about Geoff Keighley or the games presentations associated with him - they’re vapid, bloated productions run by gaming PR’s favourite host, but you know that already (OR you know that now). Other folks have better, more entertaining material poking fun at the whole farce of the thing, whereas my aim is simply to find the potential gems amid the middling fare. This year’s Summer Game Fest was definitely among the more underwhelming and anemic in my experience, but I still managed to find some noteworthy titles, my reactions to which I have presented below. Have a look and see if anything strikes your fancy. Star Wars: Zero Company Developed by Bit Company and Respawn Entertainment Published by Electronic Arts Releasing August 27, 2026 for Windows PC, PS5 and Xbox Series X/S. The initial reveal for this game gave a strong impression that the central idea for this game was “What if XCOM, but with Star Wars stuff?” What they sh...
GAAAAAAAAAAAAAAAAH!!! Complicated feelings abound for me when I think of my experiences with the original Castlevania . I find it enticing and alluring in its presentation. Its mechanics are at the bedrock of the action-platformer genre, deftly riding the line between challenging and accessible. The monster designs, the hero's design, the sound work, the colour scheme - all of it excels at what it sets out to do. BUT ! I'm very much in the camp of players who don't enjoy being deliberately screwed over by infuriating design decisions in otherwise excellent games. And it saddens me to declare Castlevania as one such game - it really does tread into the realm of unfair one too many times for my liking, despite the surrounding experience being so promising. For the uninitiated: Castlevania puts you into the boots of Simon Belmont, a monster killer who ventures into Dracula's castle to face off against the infamous vampire himself. Armed with only a whip (albeit on...