Sometimes, in the business of critiquing games, there comes a moment where you have to ask yourself if your expectations of the creators behind projects are too high. Are you holding people, and their work, to too great a standard? Would you be strong enough, focused enough, bold enough to make the choices that lead to this game existing in the first place? Can you really say that, in their position, you’d do better than they ever could? I think about all of that, and then games like GORDY fall into my lap to remind me that having standards is important too. Sometimes, games are hollow, ambling, and slapdash in their construction - being able to acknowledge those failings and examine them in detail helps us understand and celebrate how other games prevail where this particular experience fell short. And if there’s one thing to be said in GORDY ’s favour, it’s that it isn't lacking for teachable moments, however much I may wish it did. Developed and published by MyGrandfather Games...
Hello to all the fans I may or may not have! SO... it's been a fucking while, huh?
Time, money, and personal issues made it less than convenient to keep up posts on this here blog, much as I wanted to expand into new and untested waters. I wish it weren't the case, I'm sorry to have not kept up updates of some kind, but I hope that you'll still take the time to read this post (and, indeed, the forthcoming material which I'm about to discuss).
I just put up a Patreon page that I urge you to consider checking out and maybe contributing to if at all possible - it helps ease my personal troubles AND enables me to do more with this blog and the KURT OF CAMBRIDGE brand as a whole. Even if you aren't able to contribute, I'd ask that - should my material past and future resonate with you to any degree - you think about sharing said Patreon with your friends, family and assorted acquaintances. Every little bit helps, after all.
Regardless, I'm pushing on with new content - reviews, think pieces, any and all pop-culture writing I can generate based on material of interest to me and (potentially) to you. In the spirit of that, here is what you can look forward to in the near future
- Within the next two weeks, an OUTLAST review (yes, the original 2013 game, because why the hell not and also kind of relevant)
- My thoughts on the likes of the first three Mega Man games, Castlevania for NES, Mega Man X and potentially a game or two more - expect this towards the end of May
- I'm toying with the idea of more Let's Play or equivalent material for the YouTube channel
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