Developer: Afil Games Publisher: Afil Games Release Date: January 13, 2026 Available for: PlayStation 4, PlayStation 5, Switch (version reviewed) Beetle Shock could be described in a sentence written in crayon on a napkin, and you’d lose nothing in terms of detail or value prospect. That’s not entirely a criticism, either – it is exactly what it looks like on the tin, short and slight yet adequate enough as a game to make the question of whether it’s worth your time more subjective an inquiry than normal. What we have here is a mascot platformer that owes part of its design to A Boy and His Blob , minus the jellybean-infused powers of a shapeshifting companion. Like the Boy of that game, Beetle Shock’s titular protagonist is limited in their mobility options; they can only run forward and back, jump, and perform a mid-air ground pound that smashes through breakable bricks and increases the height of jumps when hopping on mushrooms (this game's version of bounce pads). The Beetle...
Hello to all the fans I may or may not have! SO... it's been a fucking while, huh?
Time, money, and personal issues made it less than convenient to keep up posts on this here blog, much as I wanted to expand into new and untested waters. I wish it weren't the case, I'm sorry to have not kept up updates of some kind, but I hope that you'll still take the time to read this post (and, indeed, the forthcoming material which I'm about to discuss).
I just put up a Patreon page that I urge you to consider checking out and maybe contributing to if at all possible - it helps ease my personal troubles AND enables me to do more with this blog and the KURT OF CAMBRIDGE brand as a whole. Even if you aren't able to contribute, I'd ask that - should my material past and future resonate with you to any degree - you think about sharing said Patreon with your friends, family and assorted acquaintances. Every little bit helps, after all.
Regardless, I'm pushing on with new content - reviews, think pieces, any and all pop-culture writing I can generate based on material of interest to me and (potentially) to you. In the spirit of that, here is what you can look forward to in the near future
- Within the next two weeks, an OUTLAST review (yes, the original 2013 game, because why the hell not and also kind of relevant)
- My thoughts on the likes of the first three Mega Man games, Castlevania for NES, Mega Man X and potentially a game or two more - expect this towards the end of May
- I'm toying with the idea of more Let's Play or equivalent material for the YouTube channel

Comments
Post a Comment