Developer: Afil Games Publisher: Afil Games Release Date: January 13, 2026 Available for: PlayStation 4, PlayStation 5, Switch (version reviewed) Beetle Shock could be described in a sentence written in crayon on a napkin, and you’d lose nothing in terms of detail or value prospect. That’s not entirely a criticism, either – it is exactly what it looks like on the tin, short and slight yet adequate enough as a game to make the question of whether it’s worth your time more subjective an inquiry than normal. What we have here is a mascot platformer that owes part of its design to A Boy and His Blob , minus the jellybean-infused powers of a shapeshifting companion. Like the Boy of that game, Beetle Shock’s titular protagonist is limited in their mobility options; they can only run forward and back, jump, and perform a mid-air ground pound that smashes through breakable bricks and increases the height of jumps when hopping on mushrooms (this game's version of bounce pads). The Beetle...
Looks alright.
Per the trailer, it appears we're getting an anime-esque variant of the usual "Belmont goes to face Dracula and his minions" narrative. Visually, it's certainly in line with the style and direction of the games post-Symphony of the Night as defined by long-time series artist Ayami Kojima.
I'm a bit mixed on the look if I'm being honest. I appreciate how this particular take on dark fantasy iconography has come to define the Castlevania series (at least in part), and it's possible that in motion the style really works, but I'm more drawn to the classic "80s animation by way of Gothic and Universal horror" approach that was present in the earliest games' artwork. That style, after all, gave us the glorious beefcake barbarian badass that was Simon Belmont.
Still, as a tease of things to come, it works. I'm intrigued to see what they're gonna do with the material, I get a sense that they really do care about the games and their history (if the intro with the NES cartridge and the selection screen are any indication), and the implication that we're in for a particularly bloody and brutal Castlevania experience is promising.
Castlevania, the first of two planned seasons, is due to release on July 7th.
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