Alright, it's been a while but we're back again to cover the PC Gaming Show, the Xbox Showcase and the Ubisoft Forward. After this, that's it, that's all, we're done here. PC Gaming Show The Most Questionable Stuff 3. Road to Vostok (???) Choosing to look down on a game for overt familiarity from the word ‘go’, even if all it has done at this point is have its existence announced to the world, is not inherently an act to be proud of. Much of gaming iterates and builds upon what came before, much of the medium as it stands (for good or ill) exists because someone looked at a past work and were inspired to develop their own take on the material. How many excellent games would cease to be if people decided that “it’s just a clone of X” was a valid argument in itself? I establish this now to make it clear that I do not roll my eyes at Road to Vostok for taking the form of a sparsely-populated shooter set in a post-apocalyptic wilderness area… but rather because it loo
Nintendo Rather Interesting - Super Smash Bros. Ultimate Don't care if it's "just" all the old fighters in a new package (which, as the footage made clear, it isn't). Don't care if it's functionally a high-definition port of previously-showcased Smash Bros maps, items and game mechanics. It's the biggest in scale, the largest in roster, and potentially the most ambitious in terms of detail and design. And can we just appreciate for one goddamn second that every fighter in Smash history is coming back for this game! No question, this is awesome. Runner-up - Pokemon Let's Go Pikachu/Let's Go Eevee GAH! Your starter Pokemon follows your player character outside of its Pokeball. You catch wild Pokemon not by battling it, but with luring it and carefully tossing Pokeballs a la Pokemon Go. All of the original 150 Pokemon, rendered as 3D models, in what appears to be a lovely recreation of the Kanto region. Okay, I dig where this is goin