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Showing posts from March, 2020

What Was Worth A Damn About Summer Game Fest 2026?

Yeah, it’s Keighley o’clock again. I won’t do the whole spiel about Geoff Keighley or the games presentations associated with him - they’re vapid, bloated productions run by gaming PR’s favourite host, but you know that already (OR you know that now). Other folks have better, more entertaining material poking fun at the whole farce of the thing, whereas my aim is simply to find the potential gems amid the middling fare. This year’s Summer Game Fest was definitely among the more underwhelming and anemic in my experience, but I still managed to find some noteworthy titles, my reactions to which I have presented below. Have a look and see if anything strikes your fancy. Star Wars: Zero Company Developed by Bit Company and Respawn Entertainment Published by Electronic Arts Releasing August 27, 2026 for Windows PC, PS5 and Xbox Series X/S. The initial reveal for this game gave a strong impression that the central idea for this game was “What if XCOM, but with Star Wars stuff?” What they sh...

2020 Games That Seem Most Promising

Yes, I'm doing this again, running down the games set to release in a given year that are (from my perspective) the most immediately compelling based on their marketing and thus have me convinced that they could turn out well. Yes, I recognize that some of the following games don't have firm release dates, just general windows for release like "Q1" or "Q3" or "sometime in 2020". Still, we're doing this because I have some thoughts, this has proven the best format for expressing said thoughts, and it's January March, what else have you got going on? So, without further ado... 9) Carrion , by Phobia Game Studio (??? 2020) An entire game whose premise seemed to have emerged from watching 1982's The Thing and thinking "This is cool... but what if we let you be the monster?" I'd already be onboard with the concept and its apparent embrace of lurid, pixelated brutality, but Devolver Digital's been on a tear thi...