If you’ve followed the story of independent media outlet Second Wind even a little, then the prospect of this organization reaching a point of security and confidence enough to even host a games showcase likely comes as an impressive feat, if not necessarily a surprise. After all, we’re talking about a talented assortment of folks known for their thoughtful, even-handed coverage and love of games as an artistic and entertainment medium, called upon to help restore the reputation of once-esteemed games media site The Escapist. Had the corporate owners holding The Escapist’s purse strings not overstepped by firing editor-in-chief Nick Calandra, driving much of the staff to resign in protest, who knows what the future of The Escapist might have been? That the ex-Escapist crew are now in a place, a few years down the line, where they can comfortably offer the stage to other creatives within the industry is a magnificent sight to behold. It doesn't hurt that the resulting showcase, publ...
When it comes to the Game Awards, there’s an unspoken understanding of how events will progress and how we inevitably will respond. It goes something like this: everyone get hyped up to see their favourite games get a nod (or pissed as hell because something they loved was snubbed), the speculation runs rampant as to who or what takes the prizes for any number of reasons, and then on Award Night we all get worn down by the slow pace of the show itself, the abundance of product placement and advertising, and the growing realization that a lot of awards are destined for the normiest of normie titles that best posture as outsider art. Credit where it’s due, host/showrunner Geoff Keighley and company have this down practically to a science. But if we must engage with the Awards – and barring anything else compelling happening during this mostly frigid, empty, and miserable time of year – then we can at least have some fun attempting to pre-game the show itself. Yes, I’ve decided to partake...