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Showing posts from February, 2022

REVIEW: Beetle Shock

Developer: Afil Games Publisher: Afil Games Release Date: January 13, 2026 Available for: PlayStation 4, PlayStation 5, Switch (version reviewed) Beetle Shock could be described in a sentence written in crayon on a napkin, and you’d lose nothing in terms of detail or value prospect. That’s not entirely a criticism, either – it is exactly what it looks like on the tin, short and slight yet adequate enough as a game to make the question of whether it’s worth your time more subjective an inquiry than normal. What we have here is a mascot platformer that owes part of its design to A Boy and His Blob , minus the jellybean-infused powers of a shapeshifting companion. Like the Boy of that game, Beetle Shock’s titular protagonist is limited in their mobility options; they can only run forward and back, jump, and perform a mid-air ground pound that smashes through breakable bricks and increases the height of jumps when hopping on mushrooms (this game's version of bounce pads).  The Beetle...

1987's CONTRA: How Does It Hold Up?

  As of February the twentieth, it will have been thirty-five years since the release of Konami’s popular run-and-gun title Contra to arcades. The action genre in gaming did not emerge with Contra , but it was helped along by that property as the medium inched ever closer to the new millennium. Though games about muscle-bound soldiers and plentiful gunfire had existed before, the Contra series leaned into the absurdity of the setup while refining and building upon the basics of the side-scrolling action template. So, in honor of this anniversary and the property's significance to gaming, let’s take a look back and see how that beloved title fares now… The Experience One’s experience of the original game’s aesthetic leanings absolutely depends on the version chosen. There’s the initial arcade release from 1987, which sports the more detailed backgrounds and character sprites, and the later edition for the Nintendo Entertainment System (or Famicom, for Japanese players) that simpli...

First Person Action Games in the 2000s: The Good Ones

For a hot second there, first-person action was a dominant, arguably overabundant presence in the realm of gaming. High profile series like Call of Duty and Battlefield set the template going into the 21st century, while lesser known works such as The Operative: No One Lives Forever and Prey explored a variety of angles by which to keep the genre interesting. Not all these works turned out to be winners, but for every few run-of-the-mill projects there was an outlier released between 2000 and 2009 that showed how much further the genre could be taken. So it is that we find ourselves here today, with what I feel are the best and brightest first-person action titles (a.k.a. “First-person shooters” or FPSes) of the 2000s…  The Runners-Up Star Wars: Republic Commando - A very solid bit of grittier-than-normal Star Wars material that actually does well with the infusion of tactical shooter squad mechanics. If it’d been a tad longer and more involved, and perhaps a bit more forgivi...