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What Was Worth A Damn About Summer Game Fest 2026?

Yeah, it’s Keighley o’clock again. I won’t do the whole spiel about Geoff Keighley or the games presentations associated with him - they’re vapid, bloated productions run by gaming PR’s favourite host, but you know that already (OR you know that now). Other folks have better, more entertaining material poking fun at the whole farce of the thing, whereas my aim is simply to find the potential gems amid the middling fare. This year’s Summer Game Fest was definitely among the more underwhelming and anemic in my experience, but I still managed to find some noteworthy titles, my reactions to which I have presented below. Have a look and see if anything strikes your fancy. Star Wars: Zero Company Developed by Bit Company and Respawn Entertainment Published by Electronic Arts Releasing August 27, 2026 for Windows PC, PS5 and Xbox Series X/S. The initial reveal for this game gave a strong impression that the central idea for this game was “What if XCOM, but with Star Wars stuff?” What they sh...

Thoughts on... Mega Man 1 through 3

  I am not the world’s biggest Mega Man fan. Far from it; it took this past year and pain-staking effort on my part to even complete Mega Man 2, much less truly “get” the appeal. I grasp the fundamentals, I can appreciate the retro-futuristic aesthetic at play and the chiptune soundtracks are genuinely delightful. By all counts, I should have been onboard with the series AGES ago. And yet, it’s taken more than twelve months to become appreciative of the tense joys and thrills that Mega Man has to offer. Maybe it was the extreme difficulty that was typical of the era. Maybe it was the lack of in-game documentation on which Master Weapons affected which bosses. Or maybe it was that bullshit Yellow Devil boss in the first game. Nevertheless, here I am, having played through 2-and-three-quarters of the original 3 Mega Man games, ready to at last express my thoughts and feelings on them. (For reference: I played the 3DS version of the Mega Man Legacy Collection, which combines...

State of Affairs for the Blog

  Hello to all the fans I may or may not have! SO... it's been a fucking while, huh? Time, money, and personal issues made it less than convenient to keep up posts on this here blog, much as I wanted to expand into new and untested waters.  I wish it weren't the case, I'm sorry to have not kept up updates of some kind, but I hope that you'll still take the time to read this post (and, indeed, the forthcoming material which I'm about to discuss). I just put up a Patreon page that I urge you to consider checking out and maybe contributing to if at all possible - it helps ease my personal troubles AND enables me to do more with this blog and the KURT OF CAMBRIDGE brand as a whole.  Even if you aren't able to contribute, I'd ask that - should my material past and future resonate with you to any degree - you think about sharing said Patreon with your friends, family and assorted acquaintances.  Every little bit helps, after all. Regardless, I'm p...