Sometimes, in the business of critiquing games, there comes a moment where you have to ask yourself if your expectations of the creators behind projects are too high. Are you holding people, and their work, to too great a standard? Would you be strong enough, focused enough, bold enough to make the choices that lead to this game existing in the first place? Can you really say that, in their position, you’d do better than they ever could? I think about all of that, and then games like GORDY fall into my lap to remind me that having standards is important too. Sometimes, games are hollow, ambling, and slapdash in their construction - being able to acknowledge those failings and examine them in detail helps us understand and celebrate how other games prevail where this particular experience fell short. And if there’s one thing to be said in GORDY ’s favour, it’s that it isn't lacking for teachable moments, however much I may wish it did. Developed and published by MyGrandfather Games...
Big question time: what's kept Kurt preoccupied to such a degree that he's only posting at the END of June?
Well, contract work that pays the bills, for one thing - got professional responsibilities that I need to put first. Also, within the last couple of days I've been hit with a cold, the specific details of which I'll spare you. And some taxing housework that cuts into my time but needs to get done...
Basically, life, money and the limitations of the human body. So I'm a little behind on stuff and will be working to get caught up.
For those interested, these are the pieces I've got in the pipelines:
- The (slightly) long-awaited Thoughts on... Mega Man X piece. I might get into it in the piece itself, but in short: on top of normal work stresses causing delays, I'm also not in love with the game and thus finding it difficult to motivate myself to write about it. Nevertheless, it'll get done.
- A review of Homefront: The Revolution
- An E3 round-up with some very special awards paying tribute to the best (and occasionally the worst) that the Electronic Entertainment Expo 2017 had to offer.
- Possibly for late July or early August: a retrospective and personal ranking of the Marvel Cinematic Universe films to date. This is a project I've had in my mind since I first started the process of rebooting the blog, and I'm eager to see it to completion.
As always, my thanks to Patreon supporter (and friend) Mark Aguirre for his contributions. I hope that my growing body of work proves worthy of support, and I urge anyone even slightly interested in my endeavours to please consider checking out and contributing to my Patreon yourself. Every little bit helps.
Thank you.
-Kurt
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