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Showing posts from March, 2020

What Was Worth A Damn About Summer Game Fest 2025?

Yes, it’s once again time to check in on Geoff Keighley and his merry band of misfits, to see what of worth came from this year’s Summer Game Fest show. As with last week’s State of Play highlights , we’re just here to look at the interesting stuff - the games that caught my eye, either through a strong showing or a fascinating angle on their given material. How many of these titles will actually stick the landing remains to be seen, but for now here are my thoughts… Felt That: Boxing Developed by: Sans Strings Studio Doing what basically seems to be a straight “save the orphanage”/underdog boxer story, but where everyone is Basically a Muppet, is a great gag. Seems like it’s a mix of Punch-Out-like fights and an assortment of minigames themed after training montage moments, that’s some good stuff. Marvel Cosmic Invasion Developed by: Tribute Games The folks behind the excellent TMNT: Shredder’s Revenge making another pixel-art beat 'em up, this one a mash-up of Marvel Comics hero...

2020 Games That Seem Most Promising

Yes, I'm doing this again, running down the games set to release in a given year that are (from my perspective) the most immediately compelling based on their marketing and thus have me convinced that they could turn out well. Yes, I recognize that some of the following games don't have firm release dates, just general windows for release like "Q1" or "Q3" or "sometime in 2020". Still, we're doing this because I have some thoughts, this has proven the best format for expressing said thoughts, and it's January March, what else have you got going on? So, without further ado... 9) Carrion , by Phobia Game Studio (??? 2020) An entire game whose premise seemed to have emerged from watching 1982's The Thing and thinking "This is cool... but what if we let you be the monster?" I'd already be onboard with the concept and its apparent embrace of lurid, pixelated brutality, but Devolver Digital's been on a tear thi...