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Showing posts from March, 2020

What Was Worth A Damn About Gamescom 2025?

We’re back again to take a look at the highlights of a gaming showcase. This time, we turn our attention to Gamescom, the gaming trade show in Germany whose “ Opening Night Live ” presentation happens to be hosted by Geoff Keighley . Can’t so much as walk five paces without bumping into a show that that man is hosting. Anyway, same principle as before - just the good-looking and interesting projects, keeping the pessimism and negativity to a minimum. Bubsy 4D Developed by: Fabraz Someone made the call to stick this in the pre-show before the main presentation, and that’s baffling to me because it’s one of the most interesting nostalgia revivals I’ve seen in a while. Immediate takeaway: Fabraz seems to be leaning hard on self-aware and self-deprecating comedy here. An understandable creative choice, given both Bubsy’s wisecracking persona and the series’ charms having been overshadowed for three decades by this game’s infamous predecessor Bubsy 3D. The jokes in the trailer are amusi...

2020 Games That Seem Most Promising

Yes, I'm doing this again, running down the games set to release in a given year that are (from my perspective) the most immediately compelling based on their marketing and thus have me convinced that they could turn out well. Yes, I recognize that some of the following games don't have firm release dates, just general windows for release like "Q1" or "Q3" or "sometime in 2020". Still, we're doing this because I have some thoughts, this has proven the best format for expressing said thoughts, and it's January March, what else have you got going on? So, without further ado... 9) Carrion , by Phobia Game Studio (??? 2020) An entire game whose premise seemed to have emerged from watching 1982's The Thing and thinking "This is cool... but what if we let you be the monster?" I'd already be onboard with the concept and its apparent embrace of lurid, pixelated brutality, but Devolver Digital's been on a tear thi...