Yes, it’s once again time to check in on Geoff Keighley and his merry band of misfits, to see what of worth came from this year’s Summer Game Fest show. As with last week’s State of Play highlights , we’re just here to look at the interesting stuff - the games that caught my eye, either through a strong showing or a fascinating angle on their given material. How many of these titles will actually stick the landing remains to be seen, but for now here are my thoughts… Felt That: Boxing Developed by: Sans Strings Studio Doing what basically seems to be a straight “save the orphanage”/underdog boxer story, but where everyone is Basically a Muppet, is a great gag. Seems like it’s a mix of Punch-Out-like fights and an assortment of minigames themed after training montage moments, that’s some good stuff. Marvel Cosmic Invasion Developed by: Tribute Games The folks behind the excellent TMNT: Shredder’s Revenge making another pixel-art beat 'em up, this one a mash-up of Marvel Comics hero...
In the ashes of the Electronic Entertainment Expo, amid the bloat and pretense of the games industry, always must there be a presentation... always must there be game trailers... and always must there be those who commentate. So it is we find ourselves in the aftermath of this year's collected summer showcases, a cavalcade of announcements and information to parse in its wake. For my part, I set forth to once again note the games (and, occasionally, people or moments) that stood out - for good or ill. Today, we tackle that which was displayed at Sony's State of Play, the OTK Games Expo, and the Summer Game Fest... Sony State of Play The High Point: Astro Bot Is it nakedly playing off of lingering nostalgia for various Sony properties, current and forgotten? Yes. Is it unmistakably taking cues from other more successful platformer series? Absolutely. Nevertheless, the team at Sony seem to have nailed the charm when it comes to their robot mascot, which is half the battle for cr...