Even without knowing the term "isekai", you have probably at some point encountered a story or piece of media that follows its basic framework. A Japanese term meaning "another world", isekai stories deal with the notion of being adrift in a setting quite unlike one's own; they follow protagonists who are ripped away from a world much like ours and dropped into an unfamiliar place or time. Be it Edgar Rice Burroughs's depiction of Mars as a futuristic kingdom in the Barsoom books or the fantastical realm of Oz, the specifics matter less than the intent - to challenge the protagonist's preconceived notions and lead them to personal growth in the face of unexpected conflict. I lay all of this out for you because I think the intent with Heir to the Queen, a small-scale adventure game, was to hit the basic points of the isekai journey under the constraints of a threadbare budget and no larger media presence. That's speculation on my part, though, sinc...
New year, new chance to hope against hope for good things before being crushed by the inevitable heartbreak of video games being a mess right now. In all seriousness, despite how easy it is to be cynical about the state of the industry, I still find value in examining the forthcoming slate of titles and offering my perspective on how much - or little - they have to offer. For today I have elected to pinpoint the five games whose marketing leaves much to be desired. Time will tell if I prove correct in my predictions here, but at this moment these are my feelings as to how entirely not enticing these games appear. The FIFTH LEAST PROMISING: Dead Space Releases January 27th The Basic Premise: It's the future, everyone's miserable and doing contract work like cracking planets for minerals. One such ship, the Ishimura, goes dark and eventually worries people enough to send a rescue crew to try to fix the situation. Enter the Necromorphs, space zombies of maybe supernatural origin...