Skip to main content

Posts

Showing posts with the label final fantasy

What Was Worth A Damn About Gamescom 2025?

We’re back again to take a look at the highlights of a gaming showcase. This time, we turn our attention to Gamescom, the gaming trade show in Germany whose “ Opening Night Live ” presentation happens to be hosted by Geoff Keighley . Can’t so much as walk five paces without bumping into a show that that man is hosting. Anyway, same principle as before - just the good-looking and interesting projects, keeping the pessimism and negativity to a minimum. Bubsy 4D Developed by: Fabraz Someone made the call to stick this in the pre-show before the main presentation, and that’s baffling to me because it’s one of the most interesting nostalgia revivals I’ve seen in a while. Immediate takeaway: Fabraz seems to be leaning hard on self-aware and self-deprecating comedy here. An understandable creative choice, given both Bubsy’s wisecracking persona and the series’ charms having been overshadowed for three decades by this game’s infamous predecessor Bubsy 3D. The jokes in the trailer are amusi...

What Was Worth a Damn About Sony's June 2025 State of Play?

It's been a minute, hasn't it? Like clockwork, Sony showed up in this, the season of What Was Once E3 Time, to offer up a selection of trailers and teases of forthcoming video games. And like clockwork, I am here to pick through their offerings to find that which is worth monitoring in the coming months. This will not be an overview of the whole presentation (it was fine, mostly trailers with a bit of developer and producer commentary to bridge the spaces between, nothing outside the box), nor will it be an excuse to bash certain games, individuals or studios. We're just taking a look at the titles that stood out as compelling, interesting or both - and yes , I am pulling from my Bluesky notes here, because I can . Romeo is a Deadman Developed by: Grasshopper Manufacture Looks like a hack-and-slash game (of that "character action" variety) pulling from a few different directions - multiple animation styles employed, a mix of body-horror and sci-fi to the overall ...

The Obligatory (Not) E3 2023 Round-Up Part 1: Sony & Summer, Oh My!

On March 30th, it was made public that this year's Electronic Entertainment Expo would be cancelled. This decision was attributed to the strain of the ongoing plague and an increasing number of studios electing not to attend.  This would be only the latest in a line of troubles faced by the long-running trade show. Setting aside that two of the previous three shows were also cancelled for similar reasons, the 2021 expo faced criticism for pivoting to an online-only interface that had technical issues, lacked vital information and came across as irrelevant in the face of individual game publishers' digital showcases. The last pre-pandemic show in 2019, meanwhile, was embroiled in controversy over the leaking of personal information for thousands of media professionals attending E3.  It's not unthinkable that this latest cancellation will prove to be the fine point capping off a larger industry narrative: the decline and impending death of E3. Nevertheless, the gears of ind...