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What Was Worth A Damn About Summer Game Fest 2026?

Yeah, it’s Keighley o’clock again. I won’t do the whole spiel about Geoff Keighley or the games presentations associated with him - they’re vapid, bloated productions run by gaming PR’s favourite host, but you know that already (OR you know that now). Other folks have better, more entertaining material poking fun at the whole farce of the thing, whereas my aim is simply to find the potential gems amid the middling fare. This year’s Summer Game Fest was definitely among the more underwhelming and anemic in my experience, but I still managed to find some noteworthy titles, my reactions to which I have presented below. Have a look and see if anything strikes your fancy. Star Wars: Zero Company Developed by Bit Company and Respawn Entertainment Published by Electronic Arts Releasing August 27, 2026 for Windows PC, PS5 and Xbox Series X/S. The initial reveal for this game gave a strong impression that the central idea for this game was “What if XCOM, but with Star Wars stuff?” What they sh...

What Was Worth a Damn About Sony's June 2025 State of Play?

It's been a minute, hasn't it? Like clockwork, Sony showed up in this, the season of What Was Once E3 Time, to offer up a selection of trailers and teases of forthcoming video games. And like clockwork, I am here to pick through their offerings to find that which is worth monitoring in the coming months. This will not be an overview of the whole presentation (it was fine, mostly trailers with a bit of developer and producer commentary to bridge the spaces between, nothing outside the box), nor will it be an excuse to bash certain games, individuals or studios. We're just taking a look at the titles that stood out as compelling, interesting or both - and yes , I am pulling from my Bluesky notes here, because I can . Romeo is a Deadman Developed by: Grasshopper Manufacture Looks like a hack-and-slash game (of that "character action" variety) pulling from a few different directions - multiple animation styles employed, a mix of body-horror and sci-fi to the overall ...

The Obligatory (Not) E3 2023 Round-Up Part 1: Sony & Summer, Oh My!

On March 30th, it was made public that this year's Electronic Entertainment Expo would be cancelled. This decision was attributed to the strain of the ongoing plague and an increasing number of studios electing not to attend.  This would be only the latest in a line of troubles faced by the long-running trade show. Setting aside that two of the previous three shows were also cancelled for similar reasons, the 2021 expo faced criticism for pivoting to an online-only interface that had technical issues, lacked vital information and came across as irrelevant in the face of individual game publishers' digital showcases. The last pre-pandemic show in 2019, meanwhile, was embroiled in controversy over the leaking of personal information for thousands of media professionals attending E3.  It's not unthinkable that this latest cancellation will prove to be the fine point capping off a larger industry narrative: the decline and impending death of E3. Nevertheless, the gears of ind...